Velaptor.Graphics.Renderers.ILineRenderer
Velaptor
Velaptor.Graphics.Renderers
ILineRenderer Interface
Renders lines to the screen.
public interface ILineRenderer
Methods
Render(Line, int)
Renders the given line.
void Render(Velaptor.Graphics.Line line, int layer=0);
Parameters
line
Line
The line to render.
layer
System.Int32
The layer to render the line.
Exceptions
System.Exception
Thrown if the Begin() method has not been called.
Remarks
Lower layer values will render before higher layer values.
If two separate textures have the same layer value, they will
render in the order that the method was invoked.
Example below:Render Method Invoked Order:
- Texture 1 (Layer -10)
- Texture 2 (Layer -20)
- Texture 3 (Layer 0)
- Texture 4 (Layer 0)
- Texture 5 (Layer 4)
- Texture 6 (Layer 3)Texture Render Order:
- Texture 2
- Texture 1
- Texture 3
- Texture 4
- Texture 6
- Texture 5
RenderLine(Vector2, Vector2, int)
Renders a line using the given start and end vectors on the given layer.
void RenderLine(System.Numerics.Vector2 start, System.Numerics.Vector2 end, int layer=0);
Parameters
start
System.Numerics.Vector2
The start of the line.
The end of the line.
layer
System.Int32
The layer to render the line.
Exceptions
System.Exception
Thrown if the Begin() method has not been called.
Remarks
Lower layer values will render before higher layer values.
If two separate textures have the same layer value, they will
render in the order that the method was invoked.
Example below:Render Method Invoked Order:
- Texture 1 (Layer -10)
- Texture 2 (Layer -20)
- Texture 3 (Layer 0)
- Texture 4 (Layer 0)
- Texture 5 (Layer 4)
- Texture 6 (Layer 3)Texture Render Order:
- Texture 2
- Texture 1
- Texture 3
- Texture 4
- Texture 6
- Texture 5
RenderLine(Vector2, Vector2, Color, int)
Renders a line using the given start and end vectors on the given layer
using the given color.
void RenderLine(System.Numerics.Vector2 start, System.Numerics.Vector2 end, System.Drawing.Color color, int layer=0);
Parameters
start
System.Numerics.Vector2
The start of the line.
The end of the line.
color
System.Drawing.Color
The color of the line.
layer
System.Int32
The layer to render the line.
Exceptions
System.Exception
Thrown if the Begin() method has not been called.
Remarks
Lower layer values will render before higher layer values.
If two separate textures have the same layer value, they will
render in the order that the method was invoked.
Example below:Render Method Invoked Order:
- Texture 1 (Layer -10)
- Texture 2 (Layer -20)
- Texture 3 (Layer 0)
- Texture 4 (Layer 0)
- Texture 5 (Layer 4)
- Texture 6 (Layer 3)Texture Render Order:
- Texture 2
- Texture 1
- Texture 3
- Texture 4
- Texture 6
- Texture 5
RenderLine(Vector2, Vector2, Color, uint, int)
Renders a line using the given start and end vectors on the given layer
using the given color and line thickness.
void RenderLine(System.Numerics.Vector2 start, System.Numerics.Vector2 end, System.Drawing.Color color, uint thickness, int layer=0);
Parameters
start
System.Numerics.Vector2
The start of the line.
The end of the line.
color
System.Drawing.Color
The color of the line.
thickness
System.UInt32
The thickness of the line.
layer
System.Int32
The layer to render the line.
Exceptions
System.Exception
Thrown if the Begin() method has not been called.
Remarks
Lower layer values will render before higher layer values.
If two separate textures have the same layer value, they will
render in the order that the method was invoked.
Example below:Render Method Invoked Order:
- Texture 1 (Layer -10)
- Texture 2 (Layer -20)
- Texture 3 (Layer 0)
- Texture 4 (Layer 0)
- Texture 5 (Layer 4)
- Texture 6 (Layer 3)Texture Render Order:
- Texture 2
- Texture 1
- Texture 3
- Texture 4
- Texture 6
- Texture 5
RenderLine(Vector2, Vector2, uint, int)
Renders a line using the given start and end vectors on the given layer
using the given line thickness.
void RenderLine(System.Numerics.Vector2 start, System.Numerics.Vector2 end, uint thickness, int layer=0);
Parameters
start
System.Numerics.Vector2
The start of the line.
The end of the line.
thickness
System.UInt32
The thickness of the line.
layer
System.Int32
The layer to render the line.
Exceptions
System.Exception
Thrown if the Begin() method has not been called.
Remarks
Lower layer values will render before higher layer values.
If two separate textures have the same layer value, they will
render in the order that the method was invoked.
Example below:Render Method Invoked Order:
- Texture 1 (Layer -10)
- Texture 2 (Layer -20)
- Texture 3 (Layer 0)
- Texture 4 (Layer 0)
- Texture 5 (Layer 4)
- Texture 6 (Layer 3)Texture Render Order:
- Texture 2
- Texture 1
- Texture 3
- Texture 4
- Texture 6
- Texture 5