Velaptor.Batching.IBatcher
Velaptor
Velaptor.Batching
IBatcher Interface
Provides the ability to start and end the batch rendering process.
public interface IBatcher
Properties
ClearColor
Gets or sets the color of the back buffer when cleared.
System.Drawing.Color ClearColor { get; set; }
Property Value
HasBegun
Gets a value indicating whether or not the batch process has begun.
bool HasBegun { get; }
Property Value
Methods
Begin()
Starts the batch rendering process. Must be called before invoking any render methods.
void Begin();
Clear()
Clears the buffers.
void Clear();
Remarks
It is best to clear the buffer before rendering all of the textures.
This is to make sure smearing does not occur during texture movement or animation.
End()
Ends the batch process. Calling this will perform the actual GPU render process.
void End();