Velaptor.FrameTime
Velaptor
Velaptor
FrameTime Struct
Holds timing information for a loop iteration.
public readonly struct FrameTime :
System.IEquatable<Velaptor.FrameTime>
Implements System.IEquatable<FrameTime>
Properties
ElapsedTime
Gets the total time that has passed for the current frame.
public System.TimeSpan ElapsedTime { get; set; }
Property Value
TotalTime
Gets the total time that the entire application has been running.
public System.TimeSpan TotalTime { get; set; }