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Velaptor.Content.ContentManager

Velaptor​

Velaptor.Content​

ContentManager Class​

Loads various types of content.

public sealed class ContentManager : Velaptor.Content.IContentManager

Inheritance System.Object → ContentManager

Implements IContentManager

Methods​

Create()​

Creates a singleton instance of the IContentManager.

public static Velaptor.Content.IContentManager Create();

Returns​

IContentManager
The singleton instance of the IContentManager.

Load<T>(string)​

Loads the specified pathOrName for the given type T.

public T Load<T>(string pathOrName)
where T : Velaptor.Content.IContent;

Type parameters​

T

The type of content to use.

Parameters​

pathOrName System.String

The content file path or name.

Implements Load<T>(string)

Returns​

T
The content object.

Remarks​

When loading audio content, the default Full used will be used. To specify a different buffer type, use the LoadAudio(string, AudioBuffer) method.

When loading font content, the default size of 12 will be used. To specify a different size, use the LoadFont(string, uint) method.

If the pathOrName is a fully qualified file path, an attempt will be made to load the content using the file path directly. If the pathOrName is just the name of the content item, the content manager system will try to find and resolve the location of the content item automatically.

Only loads the following built in IContent types.

LoadAudio(string, AudioBuffer)​

Loads a font with the given pathOrName and bufferType.

public Velaptor.Content.IAudio LoadAudio(string pathOrName, Velaptor.Content.AudioBuffer bufferType);

Parameters​

pathOrName System.String

The font file path or name.

bufferType AudioBuffer

The buffer mode of the audio.

Implements LoadAudio(string, AudioBuffer)

Returns​

IAudio
The loaded audio.

Remarks​

If the pathOrName is a fully qualified file path, an attempt will be made to load the content using the file path directly. If the pathOrName is just the name of the content item, the content manager system will try to find and resolve the location of the content item automatically.

LoadFont(string, uint)​

Loads a font with the given pathOrName and size.

public Velaptor.Content.Fonts.IFont LoadFont(string pathOrName, uint size);

Parameters​

pathOrName System.String

The font file path or name.

size System.UInt32

The size of the font.

Implements LoadFont(string, uint)

Returns​

IFont
The loaded font.

Remarks​

If the pathOrName is a fully qualified file path, an attempt will be made to load the content using the file path directly. If the pathOrName is just the name of the content item, the content manager system will try to find and resolve the location of the content item automatically.

Unload&lt;T&gt;(T)​

Unloads the given item.

public void Unload<T>(T? item)
where T : Velaptor.Content.IContent;

Type parameters​

T

The type of content item to unload.

Parameters​

item T

The content item.

Implements Unload<T>(T)

Remarks​

Only unloads the following built in IContent types.

NOTE: Null items will simply be ignored.