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Velaptor Release v1.0.0-preview.45

· 7 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

Welcome to another exciting update for Velaptor! 🎉

I'm thrilled to roll out this next preview release. We've been working hard on some internal plumbing that will tremendously help us understand how Velaptor is being used out in the wild, while also squashing some elusive bugs, beefing up thread safety on our OpenGL resources, and making file paths much friendlier across different platforms. This release is all about returning better insights to help us build a better framework—and making it more robust along the way.

Release Notes

A big thanks to the following contributors for their work on this release! 🎉

Velaptor Release v1.0.0-preview.44

· 4 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

Welcome to another release of Velaptor! 🎉

It's been a while since our last release blog post, and we're thrilled to share some game-changing updates that will make your development experience smoother and more efficient.

RELEASE Notes

You can view the release notes here.

Intro

This release is all about revamping content management—the backbone of any game. While the previous system worked, it had performance and scalability limitations that we knew needed addressing. We've completely reimagined how content loading works to give you a faster, cleaner, and more intuitive experience.

Ready to dive in? Let's explore what's new!

Velaptor Release v1.0.0-preview.36

· 3 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

Another release!! 🎉

This time, it is a minor release but necessary, as all releases are.

RELEASE Notes

You can view the release notes here.

Quick shout out to the following contributors for their support:

Intro

This release includes updates to various dependencies, a bug fix, and more. Other changes that do not directly affect the user include code refactorings and more mocking code migrations from Moq to NSubstitute.

Let's dive in!

Velaptor Release v1.0.0-preview.35

· 7 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

Hello again!! This release is a good one. 😉

Quick Overview

This release contains changes like a bug fix related to flipping images vertically and horizontally, dependency updates, refactorings, code cleanup, and most importantly, the new stream audio playback feature inherited from CASL.

The Velaptor release v1.0.0-preview.35 also contains breaking changes related to the public API. These breaking changes are necessary and help solidify the public API before the version v1.0.0 final release.

This release is a good one. 🤘🏻

Release Notes

Check out the Velaptor Release Notes

If you are interested in seeing some of the features of Velaptor, check out the Demo Video.

Quick shout out to the following contributors for their support:

Let's get into the details!!

Velaptor Release v1.0.0-preview.32

· 8 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

Hello and welcome to another Velaptor release!!

This release brings you some small performance improvements, the start of your mocking library migration, some API deprecations, and some bug fixes.

Release notes

A quick thanks to the following contributors for their contributions to this release:

Velaptor Release v1.0.0-preview.31

· 11 min read
Calvin Wilkinson
Creator and Maintainer of Velaptor (and other projects)

New Velaptor Release

Welcome to the new exciting and latest update on our 2D game development framework Velaptor! We're thrilled to announce that our newest release is now live which consists of some bug fixes, technical debt cleanup, updates to the CICD system, deprecation of the UI controls API, and some other developer experience items.

But the most exciting part of this release is the performance improvements due to updating to dotnet 8 as well as vastly improving the performance of the keyboard input system.

We invite you to check out the Velaptor Release Notes to inform yourself of the changes.

A quick thanks to the following contributors for their contributions to this release:

We appreciate your help and support in making Velaptor better!